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RE: [linrad] Sound: Recording overflow
>>Yes. Linrad uses svgalib and if you switch away the console Linrad will
>>fail setting pixels on the screen, It will just wait until setpixel
>>becomes successful (returns from svgalib). As a consequence the audio
>>input overflows because data is never taken care of.
Ahh! This also explains why I lose the audio in my headset. I thought it
was odd that I would lose audio just by switching consoles.
Thanks for the fast response, and thanks for the program. It is one of
the reasons I decided it was time to finally start playing Linux!
Also is there an archive of this mailing list? I have some other
questions and they have probably already been asked and answered.